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Match moving part 2 - Maya

The next part of tracking geometry took us into Maya, where we imported the 3D nodes of the camera track and the camera port into a 3D...

Cinematography

Cameras are used for numerous things in the media industry, for things such as VFX. We learned about cameras and the different settings...

Match moving part 1 - Nuke

Today we used NukeX for the first time to create proxy geometry, which is used to track an object's movement. This is done so that VFX...

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