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3D modelling a crate

Updated: Jun 3, 2019

We made a crate using Autodesk Maya and Photoshop. We had to create UVs for a cube and then texture them in with images and text.


I had trouble with getting the image in, but I did eventually work out what I had to click to make the texture actually appear.

After I had imported it, I made a few changes to the sizes of the images in the UV, because there were a few white edges peaking through at the corners. Overall, I'm very happy with how this turned out, and I look forward to doing more textures and UV-ing more complicated models.

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