Synoptic Project - Creating Characters
Creating the characters for the Synoptic Project was an interesting challenge. At most times it felt like I had too many ideas, and...
Storyboarding from a Script
Although I've had a go at storyboarding from my own script, It's important to remember that as a storyboard artist, you would be expected...
Synoptic Project - Animations part 1
Creating the animations for the Synpotic Project was hard, as animating isn't one of my strong points. My other weakness is that I don't...
WOW: City Lights and Woodland Shade
As a quick break from Synoptic work, my Mum and I went up to see an exhibition going on at Japan House in London. The exhibition was...
VFX Workflow and Pipeline
It's important to understand the other two industries we learn about on our course, because many animation and games rely on VFX to give...
Synoptic Project - Pre-Production
In pre-production, I had various tasks that I had to complete before we could go into production. One of these was designing the...
ISIW - After Effects
IThe next step in the project is to take the individual layers into Adobe After Effects. While taking them in, I had to make sure the...
PEGI ratings in games
PEGI is a self regulatory age rating system used in Europe since 2003 (aside from Germany) for games. Its implemented to warn people away...
S.W.O.T.
S.W.O.T. is an acronym for Strength, Weakness, Opportunities and Threats. It's used to identify all of the above for a company, business...
Playing Hard - For Honor
Jason VandenBerghe is the brain behind the idea the 2017 game, For Honor. He pitched his idea to different companies for ten years, but...
Synoptic Project - Character Board
Character boards are used to not only create, but explain characters. Concepts can be put on a character board as well. The main use for...
Storyboarding - Synoptic Project Cutscenes
This is the storyboard I created for the cutscenes in our Synoptic Project. I decided to do both cutscenes, as there will only be two....
Games Industry - Job roles and Pipelines
To create any sort of game, an industry needs specific groups of people to work on different parts of a project. All these groups have to...
Story Analysis - Howl's Moving Castle
I analysed the story of 'Howl's Moving Castle' a movie by Studio Ghibli, which is based of a novel of the same name by Diana Wynne Jones....
Storyboarding - Scripting and Narrative
Today we learned about how to convey and story, and the different ways to do so. Story and narrative are two different things. The story...
William Joyce - Art research
William Joyce is an American illustrator, writer and filmmaker. He's famous for his artwork he creates for his novels, and they are...
Regis Loisel - Art research
Regis Loisel is a French Cartoonist who is best known for the series 'La Quete de l'oiseau du temps', written by Serge Le Tendre. He's...
Jean Giraud - Art research
Jean Giraud was a French artist, cartoonist and writer. He was widely nicknamed Moebius and known for his futuristic art pieces. His art...
Playboarding
Playboarding is a type of storyboarding, but it is used to describe how certain mechanics in a game will work or play. There are two main...

















