Individual Project - Solutions to the Single Player Problem
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Many of the popular games of this and last year have been co-op, whereas the game I have planned out is single player. Here are various...
jesskesson
Apr 20, 20212 min read
Individual Project - New Plan on tackling Primary and Secondary Research
Use Secondary Research for a broader source of information, but back it up and compare with Primary Research. Generalising is a problem...
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jesskesson
Apr 16, 20212 min read
Unity - Creating a Minimap
Part of UI in games is a Minimap, which the player can use to navigate the world their character in-game is in. Creating one of these in...
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jesskesson
Apr 16, 20215 min read
Nuke - Rotoscoping
The next exercise I did involved rotoscoping, which is done on complex, moving objects. This is most commonly used when applying FX to...
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jesskesson
Apr 16, 20213 min read
Types of UIs in Games
There are various different forms of UI that appear in games, which players can use to interact with different parts of a game's...
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jesskesson
Apr 13, 20214 min read
Game Design - First Draft and Iterations
Using the idea generation ideas discussed in the previous post of this unit, I created a Game Design Document of my original idea, and...
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jesskesson
Apr 8, 20211 min read
Individual Project - Introduction and Level 1 (Vertical Slice) Story
I wrote out a basic summary for the Introduction and Level 1 of the game I'm proposing in my project. The reason I only wrote out these...
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jesskesson
Apr 1, 20215 min read
Individual Project - Concept Art and Outline
I'm a person that enjoys coming up with stories and concepts for characters and worlds, which put me in a fortunate position. Mostly, the...
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jesskesson
Mar 17, 20214 min read
Portfolio - Comic Strip
My previous portfolio images I made contained some of the constellations as characters, which is a theme I've been using in my artwork...
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jesskesson
Mar 8, 20212 min read
Individual Project - Game Development Cycle
Game Development Cycle: · Pre-Production(10% - 20% of the project): o Defining costs – after an idea is decided on, it’s important to...
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jesskesson
Mar 7, 20212 min read
Game Design - Initial thoughts and brainstorming
To start off the idea phase, I created a mindmap of my initial ideas. This was a blend of brainstorming and forcing relationships between...
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jesskesson
Mar 7, 20213 min read
Game Design - Idea Generation Techniques
There are 3 stages of creating concept ideas: generation, selection, and implementation. This is an integral process, which we must all...
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jesskesson
Mar 5, 20217 min read
Nuke - Planar Tracking
Now that I've had a quick tutorial in Nuke and am a bit more familiar with how the interface works and how to create simple animations...
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jesskesson
Mar 4, 20212 min read
Individual Project - Research Plan
Because of the broad scope of this project, I felt that it was a good idea to outline the main points of it to keep track of what needs...
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jesskesson
Mar 1, 20212 min read
Individual Project - Initial thoughts and ideas
The next unit we move onto is the Individual Project, which was set to us by Pearson. It’s about the democratisation of media, which...
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jesskesson
Feb 26, 20214 min read
Nuke - Introduction
Over the course of the second VFX Unit of this course, I'll be using the programme Nuke to create a showreel of our work this year. This...
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jesskesson
Feb 22, 20212 min read
3D Modelling - Postmortem
Over the course of the 3D Unit, I've learned a lot about modelling. 3D Modelling was something I'd previously done on the NextGen Course,...
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jesskesson
Feb 22, 20211 min read
History of 3D Modelling
Sources: http://docs.pixologic.com/user-guide/3d-modeling/modeling-basics/ http://docs.pixologic.com/zbrushcore/reference-guide/tool/...
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jesskesson
Feb 22, 20218 min read
Danny Sweeney and Das - 3D Artist Analysis
Danny Sweeney is a Senior Character Artist for Creative Assembly, and has created many characters for games over the years. He...
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jesskesson
Feb 11, 20213 min read
Creative Industries - Future Developments
Video: PowerPoint slides: Script: In 2016, the UK voted to leave the EU, which naturally brings a lot of new variables to the Games...
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