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jesskesson
May 14, 20213 min read
UX/UI - Making a Website part 4
One thing I hadn't touched on yet was the footer. The footer will have a list of the pages of the website, which will be hyperlinked to...
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jesskesson
May 13, 20211 min read
Individual Project - Primary Research
I created a survey for the NextGen students to complete. Here are the results: Here are the character based questions: Here are the...
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jesskesson
May 12, 20212 min read
Unity - Hypothetical Code
I've gotten very used to Unity over the past few weeks, yet there is still a lot I'm not sure of how to do. I decided that I would simply...
4 views
jesskesson
May 11, 20212 min read
UX/UI - Making a Website Part 3
Continuing on with creating my website, I needed to make some corrections to some of the text. Over the weekend, I'd gone back into my...
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jesskesson
May 11, 20211 min read
UX/UI - Wireframing a Website Part 3
The only page I had not yet designed was the asset list, which was manly due to not knowing how to structure it on a webpage. I decided...
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jesskesson
May 9, 20212 min read
UI/UX - Making a Website Part 2
With more designs complete, I can finally set back to work on creating my website. I started off by pasting in sections of my Game Design...
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jesskesson
May 9, 20211 min read
UX/UI - Wireframing a Website Part 2
Continuing on with wireframing and designing my website, I still had a few things to do before creating some of the pages. I've already...
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jesskesson
May 8, 20214 min read
VFX - Portal Shot Part 3
Continuing on from where I left off last time, I had just gotten the card into a good place and decided to try and roto out the bottom of...
3 views
jesskesson
May 8, 20215 min read
Unity - Movement, Gravity, Collision and Scriptable Objects
With the end of the year fast approaching, I wanted to have some sort of prototype of my game working. Since I'm not an experienced...
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jesskesson
May 6, 20211 min read
Individual Project - Timeline and Playboards
For this project, I had to plan out how production of the game would go. Since I opted to design a larger game, I had to create a...
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jesskesson
May 3, 20213 min read
VFX - 3D Portal Shot Part 2
Continuing from where I left off with the 3D tracking, it was now time to add in an image. Using the new section of the node graph, I...
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jesskesson
May 3, 20213 min read
VFX - 3D Portal Shot part 1
The final practical task in the VFX unit I have to complete is a 3D tracked shot with an image of a door somewhere in the scene. Since...
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jesskesson
May 3, 20213 min read
UI/UX - Making a Website Part 1
Since I already have a solid draft of my Game Design Document, I decided it was time to start putting the website together. I started...
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jesskesson
May 3, 20212 min read
UI/UX - Wireframing a Website Part 1
The first thing to do before jumping into creating a website is to design its layout and pages. This is a good way of getting to know how...
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jesskesson
May 1, 20211 min read
Individual Project - Popular Games of 2020
Multiplayer: Animal Crossing Among us Fall Guys: Ultimate Knockout Sky: Children of the Light Single-player: Cyberpunk 2077 Hades Final...
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jesskesson
Apr 30, 20211 min read
Individual Project - Popular Mechanics
Game Mechanics are the functions that a game is remembered for, which means they either have to be unique or enjoyable to use. It’s...
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jesskesson
Apr 30, 20211 min read
Individual Project - Puzzles
Possible types of puzzles: Puzzles will be in every level. They could be within the player character’s memories, such as having to sneak...
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jesskesson
Apr 29, 20212 min read
Individual Project - Development Struggles with Games
Twilight Princess: Twilight Princess was originally concepted as a sequel to Wind Waker, which came out in May of 2003. The style of...
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jesskesson
Apr 28, 20214 min read
VFX - Previsualisation
Previsualisation is a great way to plan out how a VFX shot is going to look and progress. It can be done either with 2D images or with 3D...
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jesskesson
Apr 28, 20215 min read
Unity - Puzzle Matching Game
As part of the project to make a game, it's important for me to have an idea of how to code in certain elements of my game. An element...
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