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jesskesson
May 19, 20215 min read
VFX - Case Study
A Case Study on Audience Feedback in the VFX Industry Audience feedback is important for any project. If a project isn’t popular then the...
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jesskesson
May 19, 20212 min read
VFX - Portal Shot Part 4
Taking the feedback I received into account, I decided to experiment a bit with roto shapes on my door to see if I could add any shadows...
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jesskesson
May 19, 20212 min read
UX/UI - Making a Website Part 7
Picking up where I left off, I decided to change some of the text in the website to go along with a new version of my Game Design...
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jesskesson
May 18, 20213 min read
VFX - Feedback and Evaluation
I received feedback for my portal shot, which has been a huge insight into what a viewer of my work thinks about it. I say this because...
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jesskesson
May 17, 20212 min read
UX/UI - Making a Website Part 6
With feedback to work from, I set about making some changes. Since this feedback was also for my Game Design Document, I was editing...
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jesskesson
May 17, 20211 min read
UX/UI - Testing and Feedback Part 1
I had two members of my family test out my website in order to gather some feedback on how they liked it. I had them navigate around the...
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jesskesson
May 16, 20212 min read
UX/UI - Making a Website Part 5
There is still a lot missing from my Game Design Document and website, so I decided to work on them simultaneously. The first thing I did...
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jesskesson
May 15, 20212 min read
UX/UI - Psychology behind Web Design
There are many things to take into account when design something to be used by others. Everything has to be designed to be understandable...
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jesskesson
May 15, 20212 min read
Unity - Exporting a Build
Since I was happy with how my experiments with Unity had gone, I decided it was time to try and export out the project I'd created as a...
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jesskesson
May 14, 20213 min read
UX/UI - Making a Website part 4
One thing I hadn't touched on yet was the footer. The footer will have a list of the pages of the website, which will be hyperlinked to...
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jesskesson
May 13, 20211 min read
Individual Project - Primary Research
I created a survey for the NextGen students to complete. Here are the results: Here are the character based questions: Here are the...
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jesskesson
May 12, 20212 min read
Unity - Hypothetical Code
I've gotten very used to Unity over the past few weeks, yet there is still a lot I'm not sure of how to do. I decided that I would simply...
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jesskesson
May 11, 20212 min read
UX/UI - Making a Website Part 3
Continuing on with creating my website, I needed to make some corrections to some of the text. Over the weekend, I'd gone back into my...
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jesskesson
May 11, 20211 min read
UX/UI - Wireframing a Website Part 3
The only page I had not yet designed was the asset list, which was manly due to not knowing how to structure it on a webpage. I decided...
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jesskesson
May 9, 20212 min read
UI/UX - Making a Website Part 2
With more designs complete, I can finally set back to work on creating my website. I started off by pasting in sections of my Game Design...
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jesskesson
May 9, 20211 min read
UX/UI - Wireframing a Website Part 2
Continuing on with wireframing and designing my website, I still had a few things to do before creating some of the pages. I've already...
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jesskesson
May 8, 20214 min read
VFX - Portal Shot Part 3
Continuing on from where I left off last time, I had just gotten the card into a good place and decided to try and roto out the bottom of...
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jesskesson
May 8, 20215 min read
Unity - Movement, Gravity, Collision and Scriptable Objects
With the end of the year fast approaching, I wanted to have some sort of prototype of my game working. Since I'm not an experienced...
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jesskesson
May 6, 20211 min read
Individual Project - Timeline and Playboards
For this project, I had to plan out how production of the game would go. Since I opted to design a larger game, I had to create a...
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jesskesson
May 3, 20213 min read
VFX - 3D Portal Shot Part 2
Continuing from where I left off with the 3D tracking, it was now time to add in an image. Using the new section of the node graph, I...
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